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Normmatt
This new version will include many more if not all BIOS functions stay tuned.

P.S heres the list of whats new: ArcTan, ArcTan2
Robert
who is writing this?
Gryph
QUOTE (robbbert @ Apr 21 2005, 06:33 AM)
who is writing this?
*

e-m-u-l-a-t-e ph34r.gif

But seriously, it's nice that the project is being picked up again.
Robert
QUOTE (GryphonKlaw @ Apr 21 2005, 09:34 PM)
e-m-u-l-a-t-e  ph34r.gif
aaahh! The only thing he produced was bull crap. ohmy.gif
Normmatt
I am coding this in Two9A's absense of a win32 devlopment environment though it might take awhile as im still learning c/c++
Robert
ah, ok then. I wish you good luck with it.

If you can make a binary of it, I can test it for you.
NukeFall
Hehe interesting. AS soon as two9a finishes the tutorial ill make my own version too! (Right now hes stated what i had gatherd from just trying to edit the code earlier)
Normmatt
Here is a release of DSemu with X/Y keys emulated and working you can check with Tetris 2P by DesktopMan also this version included the bios functions Arctan pn both ARM7 and ARM9 and Arctan2 on ARM7 though not much having the X/Y keys emulated means DSemu is the first emulator to emulate the X and Y keys YAY! Download here!
Robert
no source code... guess its not important right now

the dsemu.ini doesn't have the new keys in it

I ran the key configuration, and the result was a mess. I manually altered the ini to fix it.

For the purposes of testing, I assigned the A key to the pc A key, etc. The enter key = start, the spacebar = select. Like this:
CODE
[Keys]
UP=26
DOWN=28
LEFT=25
RIGHT=27
A=41
B=42
L=4C
R=52
START=0D
SELECT=20
X=58
Y=59


The whole thing runs very slowly on DS demos, its a future fix I suppose.

I have 4 tetris demos. Here's what happened:

tetris-1p : same as before, no background colour change available, i guess it doesn't have this facility. Sometimes crashes emu when closed.

tetris-2p : arrow keys control bottom screen. For top screen, A = right, B = down, X = turn, Y = left. This corresponds to the layout of the buttons on a real DS, so the upgrade works... The L and R keys change the colours in the bottom screen.

tetris10.nds : no text. It runs so slowly (~0.7 fps) that testing was impractible

tetris11.nds : black screen

I tested a few other demos, nothing new to report. Back to you.
sonicjam
i almost had metroid prime first hunt demo running the frames goes to 22-8
Gryph
QUOTE (sonicjam @ Apr 26 2005, 08:52 PM)
i almost had metroid prime first hunt demo running the frames goes to 22-8
*

You what?
Robert
QUOTE (sonicjam @ Apr 27 2005, 11:52 AM)
i almost had metroid prime first hunt demo running the frames goes to 22-8
*

A demo of metroid? Be serious.
Two9A
QUOTE (sonicjam)
i almost had metroid prime first hunt demo running the frames goes to 22-8
I got an email about this. Apparently, the ROM can be loaded. It doesn't give any output, it doesn't respond to input. But it doesn't crash.

All that means is, it's stuck in a loop somewhere very early on.
Robert
Only takes a matter of moments to test it...

Firstly it says New DS ROM loaded, and the screen is full of coloured dots. Then, the screen clears, and the frame counter runs. After a short while, the emu crashes. It's been like that since version 3a. Mario does the same things, just a lot faster. I would not be saying that Metroid "runs" at all.

Still, it's better than the earlier versions which crashed immediately.
sonicjam
here a screen


its on 11.5fps
Normmatt
Thier is gonna be a new release soon it will fix the keyconfig when saving it used to save the x.y keys as the start and select keys but now its fixed im working on fixing up the disasm stuff as Two9A said he hadnt looked at it in awhile so it maybe missing some opcodes which might help in working out why most demos dont run
ShoDan
Hi everybody, new guy here smile.gif

I tested the DSemu with the Metroid Demo as sonicjam did, it crashes after a couple of seconds everytime. Framerate is on my computer around 18-20. (I have a 2.4 p4, geforce fx5200 (dont know if it uses the gpu, but i mention it anyway). I dont however get any colored dots or anything on the screen like robbbert metioned. just black all the time.

From the looks of things, this emu is getting really close to running actual games. smile.gif
ShoDan
Super Mario DS doesnt really crash on my computer, right after its loaded, the emulator just freezes (and stays like this until i force it to shut down), but i dont get a crash message like i did with the Metroid Prime demo.
Gryph
I don't think any of these emulators are close to emulating commercial games so don't get your hopes up.
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