2d_emu, 2dexample_arm9 : works
armwrestler.w1, armwrestler.w2 : works, all tests passed
battleship : no response by clicking on the start bar, so it cannot run [new bug]
birds_arm9 : white screen [new bug]
bug : works [apart from its own bug]
calc_arm9 : cannot see keypad [new bug]
cube_emu, first1, ship_emu : works
davr_arm9 : white on top, black on bottom (i wish i knew what this is supposed to do)
drops_arm9 : works except top screen is white
mode4dc, mode4ep, mode6 : works
dspaint : works except palette selection is way out
mcommand : white screen [new bug]
mines_arm9a : top screen white, graphics corrupted [new bug]
nibbles10, nibbles11 : works
pandaforth : white screen [new bug]
pongDS : ball is missing [new bug]
smantouch : works
sponge-arm9 : brown screen [new bug]
tetris-1p, tetris-2p, tetris10, tetris11 : working except cannot change background colour any more at all.
texture_emu : white square [no change]
tile02 : works but touchscreen way out of alignment
under_pressure : atom still corrupt [no change]
all the other NDS demos give a strange message :
QUOTE
Suspect ARM9 size 870893400 bytes.
Are you sure you wish to proceed?
Yes No
Are you sure you wish to proceed?
Yes No
Selecting Yes causes a crash.
I assume that by playing with the ini file, I may be able line up the touchscreen? Is that correct?
MIC, hope this provides usuable info for you.