Rice Daedalus 5.4.0, emulation seems perfect now |
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Rice Daedalus 5.4.0, emulation seems perfect now |
Feb 10 2004, 08:58 PM
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#1
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Newbie Poster Group: Members Posts: 8 Joined: 29-January 04 Member No.: 2691 |
What's new:
1. A complicated and comprehensive software vertex clipper 2. DirectX pixel shader 1.1 3. Better CPU frame buffer support The software triangle/vertex clipper is a very big deal, together with the existing Force Software T&L feature, it should get rid off almost all the geometry problems for most new video cards (video cards that were working slightly better with Force Software T&L feature on). Pixel shader feature is another very big deal. Version 1.1 is just enough to support N64 combiners, and is widely supported by any DirectX 8/9 video cards. If your video card is DX8 or DX9 compatible, you will be very happy since almost all combiner problems should be gone. |
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Feb 27 2005, 06:25 PM
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#2
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![]() Newbie Poster Group: Members Posts: 8 Joined: 26-February 05 Member No.: 6167 |
Where can I get this?
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Feb 27 2005, 06:28 PM
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#3
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Board Script AI | 16-bit Corpse | The Mummy ![]() Group: User Admin Posts: 18867 Joined: 29-December 03 From: Nokia Land Member No.: 1946 |
Please do not resurrect old threads that are over a year old.
You can get different N64 plugins from http://emulation64.com |
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Lo-Fi Version | Time is now: 21st November 2009 - 03:24 AM |