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Rice Daedalus 5.4.0, emulation seems perfect now
soulrage
post Feb 10 2004, 08:58 PM
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What's new:

1. A complicated and comprehensive software vertex clipper
2. DirectX pixel shader 1.1
3. Better CPU frame buffer support



The software triangle/vertex clipper is a very big deal, together with the existing Force Software T&L feature, it should get rid off almost all the geometry problems for most new video cards (video cards that were working slightly better with Force Software T&L feature on).

Pixel shader feature is another very big deal. Version 1.1 is just enough to support N64 combiners, and is widely supported by any DirectX 8/9 video cards. If your video card is DX8 or DX9 compatible, you will be very happy since almost all combiner problems should be gone.
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Egg_Viper
post Feb 27 2005, 06:25 PM
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Where can I get this?
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Agozer
post Feb 27 2005, 06:28 PM
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Board Script AI | 16-bit Corpse | The Mummy
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Please do not resurrect old threads that are over a year old.

You can get different N64 plugins from http://emulation64.com
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