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Ootake 2.62 released


Robert

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Ootake is a TG16/Rurbo-Grafx emulator for Windows.

 

Get it here --> http://www.ouma.jp/ootake/

 

2011/11/07 2.62 released

 

- The maximum of the volume adjustment (PageUp,PageDown and FunctionButton+UpDown) was changed to 120 from 100.

* Only the time of a play on Hu-Card game is effective for 101-120.

At playing CD-ROM game, 101-120 is the same volume as 100. (To stop saturation of sound)

* When a check is put on the "File->Set Resume" menu, preservation and restoration of volume setting can be done.

- Processing of ADPCM sound was improved. The sound quality improved. In the visual scene of "Jantei Monogatari 2", the problem that sound was difficult to catch improved.

- A volume balance of "wave memory sampling sound" was readjusted. I think The quality of the voice (mainly Hu-Card game) was improved.

- A volume balance of the whole sound was readjusted. I think it approached a real machine.

- With some PC environment, at full-screen of 640x480 (Direct 3D), the problem that the screen upper part flickered was corrected.

* With some PC environment, when overscan territory is indicated at 640x480(Direct3D), there is a possibility which flickers. In that case, choose the "Setting->Screen->DirectDraw(Old)" menu.

- The speed and timing were brought close to the movement of a real machine. In the visual scene of "Jantei Monogatari 2", a problem that a screen was in disorder was settled.

- Additionally, a detailed part has been improved and corrected.

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