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Official DS Wifi FAQ, All the answers you're dying to know.
yorel
post Mar 8 2006, 09:12 AM
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Thanks. smile.gif
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Yooz Urnaim
post Mar 18 2006, 10:14 AM
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How precise can timestamps be generated on the DS? I see that sgstair mentioned microsecond counters in his Hardware Reference page; are discrete microseconds (1 E-6 seconds) as precise as the DS can count? Or can it count fractions of microseconds as well? If so, how small of a fraction? 1/10 microseconds (1 E-7 seconds)? 1/100?...
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sgstair
post Mar 18 2006, 08:01 PM
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QUOTE (Yooz Urnaim @ Mar 18 2006, 05:14 AM)
How precise can timestamps be generated on the DS? I see that sgstair mentioned microsecond counters in his Hardware Reference page; are discrete microseconds (1 E-6 seconds) as precise as the DS can count? Or can it count fractions of microseconds as well? If so, how small of a fraction? 1/10 microseconds (1 E-7 seconds)? 1/100?...
*

Technically the DS timer system can operate at a maximum resolution of about 33MHz, I think. (which is 32 times more accurate than a microsecond timer)

-Stephen
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Two9A
post Mar 20 2006, 01:52 PM
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QUOTE (sgstair)
Technically the DS timer system can operate at a maximum resolution of about 33MHz, I think.
Of course, then your problem becomes how to service interrupts that happen every two clocks. Not sure you can do a great deal in that amount of time. tongue.gif
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sgstair
post Mar 20 2006, 02:34 PM
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QUOTE (Two9A @ Mar 20 2006, 08:52 AM)
QUOTE (sgstair)
Technically the DS timer system can operate at a maximum resolution of about 33MHz, I think.
Of course, then your problem becomes how to service interrupts that happen every two clocks. Not sure you can do a great deal in that amount of time. tongue.gif
*


blah, you don't need to service an interrupt every 2 clocks, just read whenever you like and you get a cycle accurate count.

-Stephen
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Grey
post May 16 2006, 05:30 PM
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Is it possible at all to change the timeout value for things such as autoconnect or recv? I find that if those operations fail for any reasons, it takes a long time, (if ever) for them to come back (I've never actually waited that long). This essentially freezes up the DS if there's a failure. So... is there a way to change the timeout?
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sgstair
post May 20 2006, 05:03 PM
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QUOTE (Grey @ May 16 2006, 12:30 PM)
Is it possible at all to change the timeout value for things such as autoconnect or recv?  I find that if those operations fail for any reasons, it takes a long time, (if ever) for them to come back (I've never actually waited that long).  This essentially freezes up the DS if there's a failure.  So... is there a way to change the timeout?
*

Well.... yes and no.
Autoconnect does time out, but even so, you are in charge of the loop that waits until it's connected, so you are responsible for stopping it early if you want to.
it is possible that recv() will never return in the current version of the lib, but work is being done to fix this - additionally you can switch to non-blocking mode and recv() will always return immediately.

-Stephen
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BasiX
post Jun 26 2006, 05:51 PM
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Hi! I'm new on this forum and I have a question: Why can my DS not connect to my internet / router if I use my normal WFC-settings? When I play online games, such as Mario Kart DS, it works fine. But i can't connect with homebrew software... (My connection is WEP secured) PLEAS HELP sad.gif
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sgstair
post Jul 5 2006, 01:05 AM
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BasiX: this is likely due to lack of shared key authentication support, or possibly because your AP is not broadcasting it's SSID - both of these issues are in the pipeline and will be resolved soon though!

-Stephen
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regothealien
post Jan 10 2008, 09:11 PM
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very complicated all i know is to turn ur pc on then play a ds game that is wifi competable and off you go
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