uBee512 5.4.0 released
Yesterday, 10:56 AM
Posted by Robert
in Site News and Updates [/news]
This emulates the Microbee family of computers.
Get it here -> http://www.microbee-...2Fubee512-5.4.0
Get it here -> http://www.microbee-...2Fubee512-5.4.0
Quote
An emulator for the Microbee Z80 ROM, FDD and HDD based microcomputers.
New for this release:
* Added Microbee Technology's p1024k/1024k (pplus) model emulation.
* Added SPEED output value to --tapfile-list option.
* Added DS8B (and D8B) Beeboard raw file format.
* Added libdsk-1.2.1a-ubee.patch.zip patch to the patches directory. This contains the existing Microbee Dreamdisk and a rpctios.c patch.
Changes:
* Added p1024k/1024k Premium Plus model entries to 'roms.alias.sample'.
* Added 'p1024k.dsk' to 'disks.alias.sample'.
* Changes made to --tapei-det option to take a percentage value to be used for high and low threshold levels with simulated hysteresis on the tape input of WAV files.
* Changes to 'remote' type to allow the new USB Floppyio external floppy interface to use full capabilities.
* Added 'hs350', 'hs525' Honeysoft and 'ds8b' and some other formats to libdskrc.sample.
* The Slax build has been removed from the distribution packages.
Fixed:
* Building could break because some C source files had used SDL and GL in the include paths, these have been removed, the include path is determined by the Makefile.
* Fixed remote 'serial' on Unix builds to allow serial to use full potential speed (LibDsk library fix).
* Fixed Floppy slowness problem on buffered LibDsk remote connections for 'hs350' and 'hs525' formats.
* Fixed a DS80 format remote floppy access issue.
* Fixed leading '/.' problem that caused code to crash in file specification.
* Fixed game disk file names in ubee512rc.sample to match MSPP image names.
New for this release:
* Added Microbee Technology's p1024k/1024k (pplus) model emulation.
* Added SPEED output value to --tapfile-list option.
* Added DS8B (and D8B) Beeboard raw file format.
* Added libdsk-1.2.1a-ubee.patch.zip patch to the patches directory. This contains the existing Microbee Dreamdisk and a rpctios.c patch.
Changes:
* Added p1024k/1024k Premium Plus model entries to 'roms.alias.sample'.
* Added 'p1024k.dsk' to 'disks.alias.sample'.
* Changes made to --tapei-det option to take a percentage value to be used for high and low threshold levels with simulated hysteresis on the tape input of WAV files.
* Changes to 'remote' type to allow the new USB Floppyio external floppy interface to use full capabilities.
* Added 'hs350', 'hs525' Honeysoft and 'ds8b' and some other formats to libdskrc.sample.
* The Slax build has been removed from the distribution packages.
Fixed:
* Building could break because some C source files had used SDL and GL in the include paths, these have been removed, the include path is determined by the Makefile.
* Fixed remote 'serial' on Unix builds to allow serial to use full potential speed (LibDsk library fix).
* Fixed Floppy slowness problem on buffered LibDsk remote connections for 'hs350' and 'hs525' formats.
* Fixed a DS80 format remote floppy access issue.
* Fixed leading '/.' problem that caused code to crash in file specification.
* Fixed game disk file names in ubee512rc.sample to match MSPP image names.
FB Alpha 0.2.97.26 Released
15 May 2012
Posted by Robert
in Site News and Updates [/news]
Get it here --> http://www.barryharris.me.uk/fba.php
Quote
* Added two clones of Arkanoid to the Arkanoid driver[Barry, f205v]
* Added Gigaman 2 to the CPS-2 driver, adding ability to disable Q-Sound in the CPS-2 drivers [Barry]
* Added Phoenix clone of Street Fighter Alpha to the CPS-2 driver [JacKc]
* Added Phoenix clone of Super Street Fighter II Turbo to the CPS-2 driver [JacKc]
* Added bootleg of Dragon Ninja to the DEC-0 driver [Barry, f205v]
* Added bootleg of Cobra Command to the DEC-8 driver [Barry, f205v]
* Added clone of Driving Force to the Galaxian driver [Barry, Team Europe]
* Added clone of Moon Cresta to the Galaxian driver [JacKc, Andy Welburn]
* Added clone of F-X to the Kyugo driver [Barry, f205v]
* Added Oxygene's NeoGeo 3D! demo to the Neo Geo driver [Barry]
* Added clone of Guardian Storm to the NMK16 driver [JacKc, B. Stuhl, Smitdogg, The Dumping Union]
* Added clone of Knights of Valour 2 to the PGM driver [JacKc, XingXing]
* Added clones of Flicky (alt graphics roms for 128k sets) to the Sega System 1 driver [Barry, f205v]
* Improvements to Street Fighter 2: Magic Delta Turbo which now works correctly [Barry]
* Fixed missing sounds in games based on Final Crash or Street Fighter 2: Magic Delta Turbo sound [Barry]
* Added support for missing priority mode writes in knightsb, knightsb4, the punipic sets, and wofb [Barry]
* Changed knights and knightsb4 to get the sprite mask values from work RAM [Barry]
* Changed the Daimakai bootleg to use the bootleg Sprite RAM it writes, and get the sprite priority masks from work RAM [Barry]
* Changed the punipic sets to get the scroll layer RAM offsets and sprite priority masks from work RAM [Barry]
* Changed wofb, and other wof sets that don't write the registers to get the sprite priority masks from work RAM [Barry]
* Hooked up the EEPROM in the dino, punipic and wof bootleg sets that don't read dip switches [Barry]
* Updated the EPOS driver, adding sound for Dealer and implementing the watchdog [iq_132]
* Tidied the Phoenix sets in the CPS-2 driver [Barry, based on info from Pythagoras]
* Fixed some unicode titles [JacKc, XingXing]
* Added Hyllian's Data Dependent Triangulation 3X to the softFX blitters [Hyllian, msbhvn]
* Optimised the xBR filters [Hyllian, Barry]
* Sync some sets and titles with latest MAME SVN [JacKc]
* Added Gigaman 2 to the CPS-2 driver, adding ability to disable Q-Sound in the CPS-2 drivers [Barry]
* Added Phoenix clone of Street Fighter Alpha to the CPS-2 driver [JacKc]
* Added Phoenix clone of Super Street Fighter II Turbo to the CPS-2 driver [JacKc]
* Added bootleg of Dragon Ninja to the DEC-0 driver [Barry, f205v]
* Added bootleg of Cobra Command to the DEC-8 driver [Barry, f205v]
* Added clone of Driving Force to the Galaxian driver [Barry, Team Europe]
* Added clone of Moon Cresta to the Galaxian driver [JacKc, Andy Welburn]
* Added clone of F-X to the Kyugo driver [Barry, f205v]
* Added Oxygene's NeoGeo 3D! demo to the Neo Geo driver [Barry]
* Added clone of Guardian Storm to the NMK16 driver [JacKc, B. Stuhl, Smitdogg, The Dumping Union]
* Added clone of Knights of Valour 2 to the PGM driver [JacKc, XingXing]
* Added clones of Flicky (alt graphics roms for 128k sets) to the Sega System 1 driver [Barry, f205v]
* Improvements to Street Fighter 2: Magic Delta Turbo which now works correctly [Barry]
* Fixed missing sounds in games based on Final Crash or Street Fighter 2: Magic Delta Turbo sound [Barry]
* Added support for missing priority mode writes in knightsb, knightsb4, the punipic sets, and wofb [Barry]
* Changed knights and knightsb4 to get the sprite mask values from work RAM [Barry]
* Changed the Daimakai bootleg to use the bootleg Sprite RAM it writes, and get the sprite priority masks from work RAM [Barry]
* Changed the punipic sets to get the scroll layer RAM offsets and sprite priority masks from work RAM [Barry]
* Changed wofb, and other wof sets that don't write the registers to get the sprite priority masks from work RAM [Barry]
* Hooked up the EEPROM in the dino, punipic and wof bootleg sets that don't read dip switches [Barry]
* Updated the EPOS driver, adding sound for Dealer and implementing the watchdog [iq_132]
* Tidied the Phoenix sets in the CPS-2 driver [Barry, based on info from Pythagoras]
* Fixed some unicode titles [JacKc, XingXing]
* Added Hyllian's Data Dependent Triangulation 3X to the softFX blitters [Hyllian, msbhvn]
* Optimised the xBR filters [Hyllian, Barry]
* Sync some sets and titles with latest MAME SVN [JacKc]
Xroar 0.28 released
13 May 2012
Posted by Robert
in Site News and Updates [/news]
Emulates the Coor Computer (CoCo) and the Dragon.
Get it here --> http://www.6809.org....gon/xroar.shtml
Get it here --> http://www.6809.org....gon/xroar.shtml
Quote
Notes for version 0.28
- New keyboard map: Canadian French [Pierre Sarrazin].
- CPU core optimisations.
- User-specified ROM lists and CRC matching (for applying breakpoints).
- New -tape-write option selects output tape file.
- New -type option types a command into BASIC.
- Fixed ROM loading under Windows.
- New keyboard map: Canadian French [Pierre Sarrazin].
- CPU core optimisations.
- User-specified ROM lists and CRC matching (for applying breakpoints).
- New -tape-write option selects output tape file.
- New -type option types a command into BASIC.
- Fixed ROM loading under Windows.
RockNES 5.08 released
13 May 2012
Posted by Robert
in Site News and Updates [/news]
Get it here --> http://rocknes.kinox.org/
Quote
Saturday, May 12nd 2012
RockNES 5.08 released.
What's new for version 5.08 (05/12/2012)
-----------------------------------------
- Fixed application path string, the config file should be loading/saving ok.
- Fixed IRQs for MMC3 (mapper 4), MMC5 (5) and RAMBO-1 (64).
- Fixed 2002h clearing timing (sprite #0 and sprite overflow flags).
- The emulator now displays PAUSED when inactive.
RockNES 5.08 released.
What's new for version 5.08 (05/12/2012)
-----------------------------------------
- Fixed application path string, the config file should be loading/saving ok.
- Fixed IRQs for MMC3 (mapper 4), MMC5 (5) and RAMBO-1 (64).
- Fixed 2002h clearing timing (sprite #0 and sprite overflow flags).
- The emulator now displays PAUSED when inactive.
HalfNES 0.047 released
13 May 2012
Posted by Robert
in Site News and Updates [/news]
Get it here --> http://code.google.c.../downloads/list
Quote
Corrected volumes, modulation and vibrato on VRC7 FM chip.
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Latest Discussions
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uBee512 5.4.0 releasedRobert - Yesterday, 10:56 AM
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Diablo 3 - discuss.emsley - May 15 2012 12:56 PM
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Make money or give to family?emsley - May 15 2012 12:52 PM
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FB Alpha 0.2.97.26 ReleasedRobert - May 15 2012 06:17 AM
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Xroar 0.28 releasedRobert - May 13 2012 10:39 AM
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