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To Do List

Here's what I've got:   Started, but not finished: Hardware review (been on the list a loong time) Space Invaders driver for FBA Chip-8 driver for FBA (needs a revision)   Not started: Re-write/port Neo-Geo CD to FBA   Finished: tool to encrypt/decrypt SMA-protected games tool to figure out bitswaps (of any size, data & address) R4/M3 firmware patcher (just testing, small fixes left) Clean up some FBA additions (Romsave) Fix my X-Box & update FBA-XXX pro Update/Fix FBA Neo-Geo driver MA

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pgm2yks

So I got bored today and started looking at the pgm2yks.c   Here's a few lines from the file   Here's what I got with the algo below     It's not 100 percent, and it gets worse as you go through the file (0x3c00 values), but there are some bits of the decrypted addresses that are correct throughout pretty much the whole file, so I'm fairly certain that I'm on the right path.   unsigned int nret(unsigned int sprite_no) { unsigned int i, a = 0x007c; for (i = 0; i < 32; i++) { if (sprite_

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Amazing

I've been working with this girl Kris (Christina) for a few months now, I've been talking with her on a daily basis and we get along pretty well. Honestly, she's not the most physically attractive girl I've ever seen (though she definitely has some attributes I like an awful lot ), but she's got a very nice personality (which IMO is much more important). Anyway, a few weeks ago she tells me that she had a dream with me in it (though apparently, it was non-sexual), and I just had a laugh about i

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Sega Genesis (Megadrive) in FBA?

Believe it or not, yes. FBA now supports Sega Genesis/Megadrive. Kev from the FBA team released his source (a port of cgfm's Genesis Plus) and it works quite well but no sound. ^^

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Rambling and nonsense

Some new CPS-2 games were added last MAME; pretty sweet if you ask me. This has also allowed me to almost finish a project I'm working on. I'd like to release soon-ish, but with me, soon-ish could mean a year or two. lol   On a side note, I just started a new job, so busy busy for a while ^^

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royalcdc

I started looking at Royal Card (Slovakia, encrypted) on the funworld.c driver in mame. It has a preliminary status due to encryption.   Basically I started working by comparing it to the non-encrypted Royal Card (Austria, set 1).   I was able to figure out how half of the bits affect the other bits: Dec->Enc 00 -> 22 01 -> 23 02 -> 02 03 -> 03 04 -> 20 05 -> 21 06 -> 00 07 -> 01 08 -> 2a 09 -> 2b 0a -> 0a 0b -> 0b 0c -> 28 0d -> 29 0e -> 08 0f

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